Monday, November 25, 2013
Brickworlds isn't quite dead, people.
After months and months of being inspired to do other things games-wise, I just spent twenty minutes of valuable day job time taking these notes. Is it because the fun game of 3:16 of Friday night, or the link to a cool looking Lego RPG (look in the hacks list) I got via Étienne Bar this morning? Or maybe it took so long for my subconscious to chip away at my game design block. In any case, I may very well be onto something...
More later. Hopefully before a whole bloody year has passed.